﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MapEditorMario
{
    class ObjAreaMove
    {
        private int x_pos, y_pos;
        private int width, height;
        public int Height
        {
            get { return height; }
            set { height = value; }
        }
        public int Width
        {
            get { return width; }
            set { width = value; }
        }
        public int PosY
        {
            get { return y_pos; }
            set { y_pos = value; }
        }
        public int PosX
        {
            get { return x_pos; }
            set { x_pos = value; }
        }

        public ObjAreaMove()
        {
            x_pos = 0;
            y_pos = 0;
            width = 0;
            height = 0;
        }

    }
}
